Lower the Centre of Gravity

The boat was skittish and unstable. Every time a small wave rolled beneath us we struggled to keep it upright. We were planning for an extended sea kayak trip and this experience told us there was work to be done. Fighting the boat for days on end, at times miles from shore was never going to work.

The solution turned out to be simple. A paddling friend suggested attaching a 1kg diving weight to the lowest point inside the boat. That small weight lowered the centre of gravity and suddenly the boat was easy and delightful to paddle.

If you want to build an unshakeable team, lowering the centre of gravity is just as important. Old world organisations relied on hierarchy and decisions being made at the top. It used to work. Now it’s way too slow, and too easy to disrupt. Lower the centre of gravity by empowering your team to make decisions close to where the action is. Here are some ways to do it. We’ll talk more about them in coming articles.

  • Reduce bureaucracy. Be relentless in the pursuit of making things easier and smoother. Pay attention to where people take short cuts and either enhance the process or adopt the short cut. 

  • Set clear boundaries for autonomy. If people know where they can make decisions and be backed by leadership, they’ll start doing more things, more effectively in direct response to the challenges of their work. As a leader focus on removing barriers and establishing the direction. The team will come to life.

And when disruptive situations occur your team will be more unshakeable.

Leading like a Vending Machine

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Do your staff keep expecting you to have all the answers and solve all the problems? Do you wish they would show a bit more initiative and try to solve their own problems? Does the constant flow of requests from your team add to your daily pressure and work load? If you answered yes to any of those questions, perhaps you are leading like a vending machine. Over the years I have  coached many leaders who experience this issue. I coined the phrase "Vending Machine Manager". 

Staff come to the Vending Machine Manager and punch in a request "B4". The machine shakes and rattles a bit. There's a couple of clunking sounds. Out of the flap pops the perfect answer or solution to their problem. It's cool and it's sweet. Next time they have a problem, they remember how easy it was. How cool and sweet it was. Back they come. They punch in "A9", and walk away satisfied. Before long, the Vending Machine Manager has a constant flow of traffic wearing out the floor in front of their work station. "D7", Clunk, WooHoo. "F2" Clunk, WooHoo. "B6"Clunk, WooHoo. On and on it goes - and your workload continues to grow.

From a survival point of view, humans are designed to find the easiest return for energy expended. The Vending Machine Manager plays straight into the hands of that design. To change the dynamic you need to move from dispensing answers to building capacity. Work with your team to build their own knowledge and skill. Make them experts in their own right. If you keep vending, they'll keep coming. Change the game!